Bueno el que sistema usa varias hojas..

[jass]library INIT initializer Init
globals
unit array u
endglobals
private function Init takes nothing returns nothing
//For init units in the map
//NYUX ASISTENTE
set u[0] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00E', -21039.00, 23945.00, 199)
//NYUX ASISTENTE 2 ALDEA
set u[1] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00E', -20017.04, 27303.09, 226.84)
//ALCALDE aldea
set u[2] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'h001', -19977.05, 27151.08, 168.51)
//guardia bol aldea
set u[3] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'h006', -20920.1, 26246.6, 138.39)
//siulox
set u[4] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00B', -20408.6, 26608.2, 129.40)
//Old Man
set u[5] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n01M', -19795.5, 23789.2, 274.78)
//Niño sospechoso
set u[6] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n01N', -21821.1, 23585.9, 220.24)
//izgulth the helper
set u[7] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n01O', -21409.0, 23767.4, 288.74)
//ALCALDE castillo
set u[8] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'h001', -21043.1, 24105.0, 180.67)
//EXTRAÑO
set u[9] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00X', -22723.6, 23676.7, 248.74)
//varis
set u[10] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'h019', -19330.7, 22744.4, 56.78)
//GUARD PORT
set u[11] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'h000', -21352.5, 26643.0, 320.0)
//xuovu
set u[12] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00H', -21214.5, 27068.0, 273.79)
//doep
set u[13] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n00A', -20885.5, 26698.0, 312.83)
//Pilar
set u[14] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n01H', -20476.5, 26346.0, 226.16)
//viktor
set u[15] = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n01I', -21095.5, 26670.0, 319.38)
endfunction
endlibrary[/jass]
por eso puse de donde saque el sistema por que son varias hojas